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GameShield's CheckPoint License Server™

GameShield’s CheckPoint License Server allows you to add central authentication / activation functionality to your application to deliver a truly world-class automated activation solution with a broad range of features.

The CheckPoint License Server is a .NET web-application that manages online activation of your games. CheckPoint efficiently supports multiple simultaneous requests and will scale with your company's needs. CheckPoint License Server is included with GameShield.

CheckPoint supports many sophisticated features including:

  • Bulk licensing - pre-generate sets of Serial Numbers for your licenses and upload them and simply set up the system to enable dynamic generation of those Serial Numbers.
  • Serial Number Check-In - which allows you to set up an automated mechanism for your clients to "move their licenses".
  • Extended end-user information management - providing an efficient alternative to integrating your own CRM solution.
  • Serial Number Activation - to perform virtually any function inside the client license while maintaining centralized server-based control over the activation of those licenses.

Configuration and Interface

GameShield's CheckPoint License Server responds to properly formed HTTP requests via two interfaces. These interfaces include simple HTTP GET requests via a HTTP 1.1 compliant query string as well as a comprehensive SOAP web-service. You are able to securely log-in to the application and remotely set up and configure the server using the License Manager CheckPoint Remote Administration feature.

Using GameShield's License Manager, you are able to securely add, edit, delete and manipulate data directly on the server about each of your licenses.  Read more on what license models can be achieved by using the CheckPoint License Server.

Hosting

Note that hosting of the CheckPoint License Server is provided for free to GameShield customers.