GameShield Product Features
GameShield’s complete DRM toolkit is formed by a collection of tools, components and applications that all work together seamlessly.
When you purchase the GameShield DRM Kit you get a powerful DRM system comprised of:
In the Product section of this site, read about the various parts of the GameShield SDK and how they work together to form a complete DRM system for the most demanding game license enforcement and piracy protection needs.
GameShield DRM
A complete DRM system suitable for high-risk products (like games) is formed
by several key components and features. License Manager
The GameShield License Manager is a feature-rich, powerful editor for your licenses. It gives you complete control over what features you include in your license and how they should behave. The GameShield License Manager assists you during development with a variety of features and functions; from controlling the build process of your IronWrapped applications, to automating development tasks such as COM component registration to writing sample code for your projects to help you get started.
IronWrap™
GameShield’s IronWrapping technology is a state-of-the-art DRM system designed specifically for games. IronWrap provides highly secure, highly customizable piracy-protection for your game without the overhead of long development cycle or learning-curve. The product simply wraps around your existing product like a mini virtual operating system. Your games can easily be protected and licensed in a wide variety of flexible ways to allow you to monetize them any way you need to - without making any changes to the source code.
Run-Time Components
The GameShield ClientProtector™ component is a cross-platform COM component that can be used in exactly the same way from any high level language. The ClientProtector provides a rich interface for your applications to manipulate and control your licenses. The ClientProtector itself does all the work of enforcing your license terms based on a sophisticated set of enforcement logic. The ClientProtector then feeds back the result of this work to your applications so they can take appropriate action.
CheckPoint™ License Server
The GameShield CheckPoint™ License Server allows you to control the activation of your software from a central secure server location. The CheckPoint License Server is a Windows ISAPI web-application and database system that interfaces with your license project files to provide end-user license Activation functionality and customer tracking capabilities.
Activation Code Generators
If you choose not use CheckPoint License Server for activating your products, you can control your licensed applications after you have deployed them by using Activation Codes. In the simplest sense, an Activation Code "unlocks" your application. Activation Codes have a variety of features built in to them (such as "shelf-life" or "single-use") as well as potentially being the carriers of the client computers FingerPrint - and more.
To generate these Activation Codes with GameShield, you must use an Activation Code Generator. There are several Activation Code Generators that are included with GameShield:
- The GameShield Manual-Activator™ which is a simple desktop application that you can use to "manually" generate Activation Codes for your clients. It has powerful features that enable you to see what the client has requested, and fine tune how your Activation Code will be configured to respond.
- The GameShield COM-Activator™ is a COM component that allows you to generate Activation Codes programmatically from virtually any environment and language. The COM-Activator gives you flexibility to build your own in-house activation solution, for example by integrating it right inside your existing CRM tools.
Diagnostic Tools
To assist your software teams during development and maintenance, the GameShield
system comes with a variety of tools. Most of these tools are integrated into
the License Manager. However, you also get the GameShield FingerPrint
Viewer™.
The FingerPrint Viewer is a utility program that allows you to inspect intermediate
and final FingerPrint values. Its features are also available internally in the
License Manager, but used as a stand-alone application (FingerPrintViewer.exe)
it can be run on any machine - even where the GameShield DRM Kit is not installed.
This allows you to take the program into the field at a customers location if
you need to field test or in some cases pre-configure a copy-protected license,
or quickly test a variety of machine configurations in your testing process. The
FingerPrint Viewer comes with all editions of GameShield.
Comprehensive Help Systems
GameShield comes with excellent, context sensitive and fully linked help system. From the precise and informative help files, to the symbolic help that integrates right into your IDE, to numerous example programs and code written in several different languages, to the test-case check-lists and flow-charts, to the fast response technical support - using GameShield has never been easier.
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